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Recent Game Reviews
Kung Fu Attack
Rated 1 / 5 stars October 13, 2010
The most boring game I've ever played
I couldn't even endure the first level to be honest.
Firstly, the sound was way too irritating. It just felt as though I was in a beehive with some sort of bland rhythm that vibrated my ear drums mercilessly.
Secondly, the presentation of the game is just way too poor to give any good first impression. Your character is a size of your fingernail fighting against some armoured goblins that I had no idea who or what they were. Then the scores, lives, combo, all which were very hard to clearly define. I died about five times fighting goblins, I think. I don't even know what I was exactly doing, and that is not my fault but a fault in the presentation. If I can not simply know exactly what my character I am controlling without a glance, then you lose all audiences to frustration
Which leads to my third point, controls. For a 'colorful, quick paced action arcade game', the controls are way too stiff and unresponsive. I swear I pressed J to jump, but my character won't move, so I thought maybe I pressed the wrong button, so I press K, which made my character attack. Then I pressed J again, which due to lag gave me the illusion that it was also attack. Then he jumped. I could go on.
He also moves way too slow as a 'quick paced action arcade game'. As I read other people's reviews, I might be wrong in the later stages, but that does not excuse for the fact that it contradicts your statement that it's fast at the beginning areas. It is these introductory levels that you must grab your audience's reactions as these govern whether or not the player will endure any horrible middle stages or difficult areas of the game, just to see the end. You can see something similar control concept in big games like Resident Evil and Monster Hunter, but these games take advantage of their awkward controls. Yours have absolutely no reason to be slow but fast or take advantage of that.
Then there's the tutorial. A random, white bearded old man telling you the controls? The player immediately asks several questions: Who the hell is he? What am I doing here? What do I need to do? And Why should I do this? They may be used as an incentive to urge the player to move forward, but to be honest, the presentation was too poor to burn any desire to explore. Not to mention you were too dependent on the stereotypical 'Kung Fu Master' figure as a guide. That just lacks depth and maybe even laziness.
Look, I may only played the a little bit, but if I really couldn't play any more and, with justifiable reasons, my point of view becomes an experience. I've read other people's comments and may be the game gets better as you progress. However, it is just simply too user unfriendly that it just seem boring.
I hope this helped.
I take it you loved it then? :)
I can see your point. The pacing was toned down quite a bit for the average user intially. There could have a been a lot more pop from the start. I did get a lot of complaints about the overall difficulty from get go.
I appologize for the old man! I really like his looks, but of course I am the developer. Ha, thanks again.
Epic Battle Fantasy 3
Rated 5 / 5 stars September 15, 2010
I think I love you
The first Battle Fantasy was AWESOME
The second Battle fantasy was EPIC
I knew it was about time you'd make a full pledged RPG but I didn't know it would be this soon.
I LOVE YOU
Hippolyta
Rated 1.5 / 5 stars March 15, 2010
Very unfair
This game is great. There's no doubt about it.
But there is one HUGE flaw that makes it almost unplayable.
There's a HUGE lag when you press space or when you block arrows. It's impossible to dodge the next obstacle unless you were given ample time. This occurs about 50% of the time, that is, every second enemy that I kill or batch of arrows I have to block, I usually die because I can't dodge or jump the next obstacle.
If you could fix that, then maybe, I could give you higher score.
A game that is unplayable does not deserve high rating, or a rating for that matter.
haha it's not lag it's a slomo
Recent Movie Reviews
Rated 1 / 5 stars November 20, 2010
Horrible cast, horrible lines
Oh God. I don't even know where to start. The graphics, the style, the script, pretty much everything was so out of tune that I hope Dr Seuss comes to haunt your dreams.
Let's start with the graphics. For something wacky and lyrical as Dr Seuss, I was hoping more colourful and twisted art. I don't know, that felt logical. But your interpretation of the setting were dark in almost every way. Not to mention how impractical a dark operation theatre is. The animation was way too stiff for Dr. Seuss' movements and his, uh, let's say 'monologue'. I am not demonising your style, I'm merely stating that this style was not suitable for this particular setting.
Then we move with the script. I won't complain about the VA as I know how hard it is to do decent VA. But the script, it's like Shakespearian. They are music to your ears if read properly or screechings of someone's fingernails on the blackboard if not. Unfortunately, your interpretation was the latter; it was so awful and unlyrical. It feels as though you've just wacked on some simple rhyming words and forced it unto a hospital setting. There's no brilliance of Dr Seuss' words. No rhythm, no wacky oxymorons, just just colourless gibberish.
Whilst we can argue that Dr Seuss' words were hardly a conversational material and most likely a surreal collection of gibberish, he justified them with pictures, making this words seem authentic. Your Dr Seuss just stood in front of the patient blabbering on about his monologue/soliloquy. He didn't pull a cat out of a hat, there was absolutely no interaction between his words and his actions, something that should be clearly shown to show the relation between how Dr Seuss used his words in his books and how Dr Seuss would act as a real scenario Doctor.
Then let's talk about the portrayal of your characters. Firstly, let me say this: pairing of an idiot and an down-to-earth characters have been around for thousands of years and should now be dead, buried and cremated (kudos for anyone who get the reference). Jokes that rely on such pairings are not funny anymore. They are stupid, silly and just plain childish, showing how unimaginative the creator is.
Yours is no different. Here, we have the 'wise guy', the authentic doc. Then we have the 'joker', the Dr Seuss. Dr Seuss does, er, things to act like a real doctor. We meant to laugh at him. Meanwhile, we meant to sympathise with the real doctor as he try to work with this idiot. This might have worked if it weren't for the fact that the whole movie was just bland. Dr Seuss went on with his chitter chatter whilst the other doc just facepalmed himself for the umpteenth time. I've seen amateur adaptations of Hamlet's soliloquies doing better than your take on how to animate Dr Seuss whilst he talks. And that's saying something.
And then you ruin the whole 'wacky but fun' Dr Seuss by making him a psycho. I mean, c'mon, his works may not be proper conversation material but that doesn't automatically make him some sort of nutjob.
What you should have done is to play it safe and kept it simple. You should have ditched Dr Seuss' partner and focused more on Dr Seuss's words and pictures than your attempt to create a horrible joke that uses the same formulae that the playwrights have used over a thousand years ago. And the same joke formulae that 70% of all 'funny but failed' flash animators use. It's time for a change. You can still get your message across by not using conventional methods.
Look. I'm not criticising your filming techniques; I haven't seen enough of your works to do that. I'm merely criticising your take on Dr Seuss and how it just didn't work. There are so many erroneous choices you've made that I had to say it.
In any case, I hope you can improve and enhance your abilities. And I really hope you've read my review with much passivity. And if you have read these walls of text, I congratulate you. There seem to be lack of such people nowadays.
Keep up with your. er. work.
Thanks! Keep up with your. er. reviews.
Rated 5 / 5 stars July 15, 2009
Can't believe that such a great movie existed!
YAY~!!! Phoenix Wright dedicated movie. I love it. The music is wonderfully suited and I can recognise 90% of the characters (it might be because I haven't gone back and played it again for a while).
You need to update it now though
Please do!
Rated 5 / 5 stars June 13, 2009
Haven't heard that song for ages
Haha, nice
I haven't hear that song for ages, it's good to feel nostalgic
And nice vid. Loved 'Dad'